PGM Basketball Beta - MEGATHREAD 5

Lots of changes for this latest beta, based on feedback so far (thanks once more!). Again, please share anything else left outstanding / any more tweaks to stats - almost there now I think.

  • Injuries: Introduced into the game, with realistic injury types/frequencies etc.
  • AI Roster Management: Rewritten logic for AI signing and releasing players through season
  • Suspensions: Fixed these too, so realistic and duration sorted (note: social commentary on this still needs updating)
  • Icons: Updated to Basketball (and improved the trophy too!)
  • Awards: Renamed some. Fixed Def POTY. Added 'Most Improved' which will appear from Yr2 onwards
  • Player Attributes: Rebalanced so perimeter/interior defense better matches players - (Random Rosters only so far).
  • Game Stat Balancing: Increased blocks, steals and free throws. Tweaked player influences and attributed stats (e.g. assists)
  • Personal Fouls: Increased 'foul-out' from 5 to 6 in game.
  • Stats: Career stats now %. And post season stats now fixed (previously showing as total career, rather than just post season). Also stopped unplayed games impacting average stats.
  • Contracts: Players were appearing on teams without a contract.
  • Trades: Applied Apron rules against trades, and fixed salary impact of trades. And fixed over-valued future draft picks.
  • Team Needs: Fixed this, which was changing each time screen reloaded.

For those not yet on the Beta:

Thanks,
Jon