Thanks, Pocketpair. Until next time!
Fantastic update. I was impressed with the QoL and quantity of additions given we just had Sakurajima not too long ago. Our server recently attempted Xenolord Ultra and to say it was deflating is an understatement. Damage reduction and damage multiplier are arbitrarily too high. So much so that I'm quite satisfied with uninstalling the game until the next big update. Other than the final raid boss, we had done it all. I had over 70 fully condensed perfect passive/IV pals, including an 8k damage Knocklem build, a Bastigor with 5.5k damage and 14k HP, a couple pals with over 500 work speed, and a handful of perfect Alphas I lost my mind over when they hatched (looking at you Ryu). I look forward to the next update, hopefully involving the gargantuan tree of life as its own map. Here are just a few highlights from our time, and I hope there are more to come!
1: Our first permanent base that maxed out the world height which had a great view of the entire map. This was the moment we destroyed it and almost crashed the server. Materials just sat suspended in the sky for a while.
2: The very first hatched Bastigor.
3: Our eugenics operations base.